While it never had Street Fighter V, and it probably won’t see Guilty Gear Strive either, the Xbox platform has never been short on great fighting games, not least thanks to its own. exclusive platform in Killer instinct, which has seen three (and a half…) seasons of excellent content. Then, of course, recent X | S optimized fighters like Mortal Kombat 11 and the excellent Samurai Shodown. Omen of Sorrow is coming to Xbox from publisher eastasiasoft and game developer AOne.
Even in the early days of the genre, fighting games weren’t something you could jump in and out of. Either they had to be up to the standard bearers to have some value in the competitive fight scene, or they just didn’t matter. Let’s not forget DataEast’s excruciating efforts during the 90s, many of which can be tried now on Nintendo Switch Online if you were ever so curious. These days, the standards and expectations are much higher, especially in the fighting game community which is now part of a multi-million dollar eSports culture.
Harbinger of sorrow is a fighting game that just tries to look like existing mainstream hits in the hopes of just getting away with it. There is no point in looking at it, let alone investing. Fighting games thrive or simply blend into nothingness, and for Omen of Sorrow, it undoubtedly looks like it’s the latter. Without a significant community to support it, there is simply no chance that it will even matter in the long run. During the review period and even after the game was officially launched, it was nearly impossible to match another player regardless of the time of day, and even when it did match, performance was slow.
To start with a few positives, Omen of Sorrow looks cool and the initial trailers and menu layout will definitely fool you. The character designs are derived from horror pop culture but still feature some personality, especially with their mostly weird sounding names. There are cool ideas here and there, but this is where the positives end. Even with some interesting artwork and graphic styles, things don’t come together as well as the trailers would have you believe. While the graphics have their moments, the game just doesn’t look so enjoyable on the move. The sound design isn’t anything special either, and this game certainly has the most boring announcer in the genre’s history.
Omen of Sorrow is mostly inspired by Mortal Kombat and Killer Instinct, but neither of those influences do it justice, but brings these fighting game styles together in a way that feels like an incoherent mess. While each of the twelve characters go out of their way to look and even play differently, there is no real rhyme or reason in the balance and design of the overall fight roster. Fighting fans chew games like Street Fighter IV even when it comes to animation frames and hitbox accuracy, and Omen of Sorrow throws that completely out the window. There is a strange character called Imhotep who has his upper and lower body completely separate from each other, with a void between them; something that completely defies all logic or common sense in basic fighting game design. Then there’s Caleb the Werewolf, which is a complete rip off of Killer Instinct’s Sabrewulf, and not so good either.
The game is a mess to play, with poor hit and collision detection, inconsistent animation frames, and character playstyles that look absolutely out of place in the design of one-on-one combat. . The gaming experience is slow and heavy. It’s just not a fun game to play, which makes the accomplishments absolutely baffling. Expecting players to invest around five hours in a character takes a lot, especially when there isn’t much depth to one of them, but then expect 20, 40, 60, and even 100 hours. game is just ridiculous. Then there are the various achievements related to online multiplayer, which are quite unnecessary when there are hardly any players.
Omen of Sorrow on Xbox is a simulation fighting game at best. It may try to look like the part, but it’s barely cohesive or logical in the execution. Fighting fans can miss this one without a second thought, and even casual genre fans would be far better off picking something like Killer Instinct over Xbox Game Pass. The real heartache is the fact that there have been attempts to get the game moving on the fighting game tournament scene. It is one thing to encourage the underdog, but quite another to be just delusional.
Get Omen of Sorrow on Xbox by visiting the Xbox Store
While it never had Street Fighter V, and it probably won’t see Guilty Gear Strive either, the Xbox platform has never been short of great fighting games, not least thanks to its own. exclusive platform in Killer Instinct, which has seen three (and a half…) seasons of excellent content. Then, of course, there are the recent X | S optimized fighters like Mortal Kombat 11 and the excellent Samurai Shodown. Omen of Sorrow is coming to Xbox from publisher eastasiasoft and game developer AOne. Even in the early days of the genre, fighting games weren’t something you could jump in and out of. They either …
Omen of Sorrow live review
Omen of Sorrow live review
- Has a sense of style in character design and presentation
- Most of the achievements relate to a non-existent online multiplayer community
- Inconsistent and illogical fighting game model
- Badly imitates much better games that you can already easily find on Xbox
- Thank you very much for the free copy of the game go to – eastasiasoft
- Formats – Xbox Series X | S, Xbox One, PC, PS4, PS5
- Version reviewed – Xbox One on Xbox Series X
- Release date – Sep 15, 2021
- Introductory price from – £ 16.74