Assassin’s Creed is a franchise that has taken players to countless places and time periods, but there’s one setting the series shouldn’t continue to ignore: feudal Japan. Fans have been asking the franchise to visit this period since the days of assassin’s creed 2, so there’s definitely a demand for it, and it could provide a slew of unique opportunities. A game set in feudal Japan might even revitalize Assassin’s CreedThe long history.
Assassin’s Creed players have visited Renaissance Italy, Revolution-era France, Ancient Egypt, and many other settings. While all of these locations and time periods have interesting qualities, the series could do more to differentiate its entries from one another. A large percentage of Assassin’s Creed games have taken place in the Western world or the Middle East, and the franchise has only visited the East proper in the side-scroller spin-off Assassin’s Creed Chronicles: China. Although this game has been generally well received, it is far from considered a main line Assassin’s Creed Game.
By taking players to feudal Japan, Assassin’s Creed could offer a unique take on gameplay and story while delivering something fans have been waiting for years. 2020s Ghost of Tsushima proved a Assassin’s Creed Japan would be rewarding and fun to explore. Part of what keeps Ubisoft’s best-selling series relevant is its ability to take players to unique destinations, and there are plenty of reasons why Feudal Japan is the next natural choice.
Assassin’s Creed In Feudal Japan Could Offer Unique Environments
Assassin’s Creed is still a popular series, but there’s also a growing opinion that it’s getting a bit stale. The franchise got a major remix when Origins of Assassin’s Creed released in 2017, and the following Assassin’s Creed Odyssey and Assassin’s Creed Valhalla followed this new formula, introducing the player to light action-RPG elements and favoring expansive, open landscapes over the dense urban environments of previous settings. a smaller one Assassin’s Creed might mean a better story, but it seems Ubisoft’s design philosophy is focused on creating massive scope and scale, combining cities and settlements with natural vistas.
If Ubisoft intends to continue this trend, a Assassin’s Creed set in feudal Japan would be a perfect fit while still giving players something new. Japan offers scenic landscapes ranging from dense forests to tranquil beaches and dramatic snow-capped mountains. Scattered across this map could be cities and towns with iconic and poetic architecture that would pair well with Assassin’s Creedparkour system, which has been minimized in recent entries. By taking this approach, a Assassin’s Creed set in feudal Japan can continue to build on the series’ new approach to world design while keeping the experience fresh with varied nature to explore and cities to explore.
Feudal Japan Could Make A More Interesting Assassin’s Creed Story
Modern Assassin’s Creed has done some interesting things with its story, including transferring characters like the Greek Kassandra into Assassin’s Creed Valhalla, but this long-running tale could definitely benefit from a new frame. By moving the series to Japan, new storytelling opportunities may arise. ValhallaThe story of centered on the conflict between different factions during the Viking conquests, and a story of feudal Japan could take a similar approach, weaving a story of political intrigue and power struggles.
There are some interesting directions this game could go in when it comes to its protagonist as well. Older entries like assassin’s creed 2 and Assassin’s Creed: Unity follow characters who begin their stories as unfortunate novices before eventually becoming master assassins. Conversely, afterOrigins versions focus on veteran warriors who are already skilled in combat before the game’s narrative begins. Given Japan’s rich history of warfare and combat, either setting would work in a Japan feudal Assassin’s Creed.
Assassin’s Creed is a franchise that delves into the world of mythology, with Assassin’s Creed Valhalla featuring several Norse gods and Assassin’s Creed Odyssey also including a number of mythological elements. It’s something that could continue in this hypothetical Japanese Assassin’s Creed, because Japan is full of legends, myths and fables to draw inspiration from. This would allow the game to deliver the fantastical elements players expect from modern games. Assassin’s Creed without being tired or drifting.
Assassin’s Creed Gameplay Could Be Overhauled In Japan
Assassin’s Creed the gameplay was massively overhauled when Origins rolled, and it might be time to make more adjustments. Once again, feudal Japan could provide the perfect base for this shift, as a traditional samurai or ninja character could mean new approaches to gameplay. Even better, the game could allow players to choose between a ninja or samurai path, providing a much-needed return to stealth in Assassin’s Creed.
The way of the samurai could focus more on direct and confrontational combat, perhaps taking some notes from Ghost of Tsushimahis excellent swordplay. Through this path, players could spec strength or speed stats while collecting gear such as katanas, bows, and heavy armor. On the other side of the coin, players who wanted to focus more on stealth could follow the path of the ninja, collecting collectibles like light armor, throwing knives, and daggers. Ideally, players would have the choice of going all-in with one of these extremes, or mixing and matching for a more personalized experience.
Assassin’s Creed walks the line between action game and western RPG since Origins, but it could finally engage in RPG-style gameplay with the Japanese setting. Because the ninja and samurai distinction is already established in popular culture, allowing build diversity would come more naturally than others Assassin’s Creed games, which made the mistake of categorizing players into separate categories like Norse Viking and Greek Warrior, removing the freedom of choice afforded by a fleshed-out stealth system.
Assassin’s Creed set in feudal Japan isn’t just something fans want – it’s something the franchise could exploit to stay interesting and redefine itself. The last three entries in the series sold well, but Assassin’s Creed now runs the risk of becoming stereotypical and stale, and a uniquely Japanese setting might just be the boost it needs. The future of Assassin’s Creed the series is mostly unknown at this point, as very little official information has been revealed regarding the rumored Assassin’s Creed Spin-off of Basim or the planned live-service Assassin’s Creed. Whichever direction the series takes, ignoring Japan’s much-requested feudal setting would be a huge missed opportunity.
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